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Derek Yu vs Jonathan Blow

Products, revenue & stack compared side by side.

Derek Yu avatar

Derek Yu

Indie game designer behind Spelunky, Spelunky 2 and UFO 50, founder of Mossmouth

Jonathan Blow avatar

Jonathan Blow

Designer of Braid and The Witness, creator of the Jai language, head of Thekla

Derek Yu vs Jonathan Blow at a glance

Both Derek Yu and Jonathan Blow are bootstrapped. They overlap in Indie Game Makers. Derek is based in Los Angeles, United States, Jonathan in Boulder, United States. Derek started in 2002 and Jonathan in 2004. Derek Yu has 6 products listed on IndieMakerList vs Jonathan Blow's 5. On X, Derek has about 59K followers and Jonathan about 160K.

Side-by-side comparison

Based in
Derek Yu: Los Angeles, United States
Jonathan Blow: Boulder, United States
Started
Derek Yu: 2002 (24 yrs indie)
Jonathan Blow: 2004 (22 yrs indie)
Revenue (self-reported)
Derek Yu: Not public
Jonathan Blow: Not public
Products listed
Derek Yu: 6
Jonathan Blow: 5
Product status
Derek Yu: 6 active
Jonathan Blow: 5 active
X followers
Derek Yu: 59K
Jonathan Blow: 160K
Categories
Derek Yu: Indie Game Makers
Jonathan Blow: Indie Game Makers
Style
Derek Yu: bootstrapped
Jonathan Blow: bootstrapped
Courses & resources
Derek Yu: 3
Jonathan Blow: 2

Revenue figures are self-reported by each maker and not audited; dates and scope differ. Highlighted categories are shared by both.

Top products

Derek Yu avatarDerek Yu

S

Spelunky

spelunkyworld.com

Roguelike cave-exploring platformer with procedurally generated levels; free original in 2008, HD remake in 2012.

Spelunky 2 logo

Spelunky 2

mossmouth.com

Sequel to Spelunky set on the Moon, with deeper systems and online multiplayer.

UFO 50 logo

UFO 50

50games.fun

Collection of 50 original single and multiplayer games styled as the library of a fictional 8-bit console maker.

Aquaria logo

Aquaria

bit-blot.com

Underwater exploration action-adventure co-created with Alec Holowka as Bit Blot.

See all 6 products by Derek Yu โ†’

Jonathan Blow avatarJonathan Blow

B

Braid

braid-game.com

Time-manipulation puzzle platformer; an Anniversary Edition with commentary was released in 2024.

$4M+ lifetime by 2014
T

The Witness

the-witness.net

Open-world first-person puzzle game on an island of line-drawing panels.

$5M+ gross in first week
Order of the Sinking Star logo

Order of the Sinking Star

orderofthesinkingstar.com

Narrative puzzle adventure with over 1,000 interconnected block-pushing puzzles, built in Jai by Thekla.

Jai logo

Jai

youtube.com

Systems programming language for game development, designed by Blow since 2014 and in closed beta.

See all 5 products by Jonathan Blow โ†’

Tech stack

No tools in common in their publicly listed stacks. See the indie maker tech stack.

Derek Yu avatarDerek Yu

GameMaker

Jonathan Blow avatarJonathan Blow

JaiC++custom engine

How they build

Derek Yu avatarDerek Yu

  • Finishing a game matters more than starting one; protect momentum and cut scope to ship.
  • Procedural generation and tight rules can create endless emergent stories.
  • Make small prototypes and freeware first, then polish the ideas that stick.
  • Building community around indie games helps everyone in the scene.

Jonathan Blow avatarJonathan Blow

  • Games can explore deep ideas, and design should respect the player's intelligence.
  • Self-fund your work so you keep full creative control.
  • Software has become needlessly complex; programmers should understand and simplify their tools.
  • Spend as long as it takes to make the game right rather than shipping something compromised.

Learn from Derek and Jonathan

Derek Yu vs Jonathan Blow FAQ

Who makes more money, Derek Yu or Jonathan Blow?

Neither Derek Yu nor Jonathan Blow has publicly reported a revenue figure that IndieMakerList tracks, so it's not public.

Who has built more products, Derek Yu or Jonathan Blow?

Derek Yu has 6 products listed (including Spelunky, Spelunky 2 and UFO 50); Jonathan Blow has 5 products listed (including Braid, The Witness and Order of the Sinking Star).

What tech stack do Derek Yu and Jonathan Blow use?

Derek Yu uses GameMaker. Jonathan Blow uses Jai, C++ and custom engine. They don't list any tools in common.

Where are Derek Yu and Jonathan Blow based?

Derek Yu: Los Angeles, United States. Jonathan Blow: Boulder, United States.

Who has been an indie maker longer, Derek Yu or Jonathan Blow?

Derek Yu started in 2002 (24 years indie); Jonathan Blow started in 2004 (22 years indie).

Are Derek Yu and Jonathan Blow bootstrapped?

Yes, both are listed as bootstrapped founders on IndieMakerList.

Full profiles

Read the full story, timeline and links on Derek Yu's profile and Jonathan Blow's profile.

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