Spelunky
spelunkyworld.com
Roguelike cave-exploring platformer with procedurally generated levels; free original in 2008, HD remake in 2012.
diff ~/p/derek-yu ~/p/jonathan-blow
Products, revenue & stack compared side by side.
Indie game designer behind Spelunky, Spelunky 2 and UFO 50, founder of Mossmouth
Designer of Braid and The Witness, creator of the Jai language, head of Thekla
Both Derek Yu and Jonathan Blow are bootstrapped. They overlap in Indie Game Makers. Derek is based in Los Angeles, United States, Jonathan in Boulder, United States. Derek started in 2002 and Jonathan in 2004. Derek Yu has 6 products listed on IndieMakerList vs Jonathan Blow's 5. On X, Derek has about 59K followers and Jonathan about 160K.
Revenue figures are self-reported by each maker and not audited; dates and scope differ. Highlighted categories are shared by both.
spelunkyworld.com
Roguelike cave-exploring platformer with procedurally generated levels; free original in 2008, HD remake in 2012.
mossmouth.com
Sequel to Spelunky set on the Moon, with deeper systems and online multiplayer.
50games.fun
Collection of 50 original single and multiplayer games styled as the library of a fictional 8-bit console maker.
bit-blot.com
Underwater exploration action-adventure co-created with Alec Holowka as Bit Blot.
braid-game.com
Time-manipulation puzzle platformer; an Anniversary Edition with commentary was released in 2024.
the-witness.net
Open-world first-person puzzle game on an island of line-drawing panels.
orderofthesinkingstar.com
Narrative puzzle adventure with over 1,000 interconnected block-pushing puzzles, built in Jai by Thekla.
youtube.com
Systems programming language for game development, designed by Blow since 2014 and in closed beta.
No tools in common in their publicly listed stacks. See the indie maker tech stack.
Neither Derek Yu nor Jonathan Blow has publicly reported a revenue figure that IndieMakerList tracks, so it's not public.
Derek Yu has 6 products listed (including Spelunky, Spelunky 2 and UFO 50); Jonathan Blow has 5 products listed (including Braid, The Witness and Order of the Sinking Star).
Derek Yu uses GameMaker. Jonathan Blow uses Jai, C++ and custom engine. They don't list any tools in common.
Derek Yu: Los Angeles, United States. Jonathan Blow: Boulder, United States.
Derek Yu started in 2002 (24 years indie); Jonathan Blow started in 2004 (22 years indie).
Yes, both are listed as bootstrapped founders on IndieMakerList.
Read the full story, timeline and links on Derek Yu's profile and Jonathan Blow's profile.