The Binding of Isaac
bindingofisaac.com
Dark roguelike shooter about a child escaping into his mother's basement, expanded as Rebirth and Repentance.
diff ~/p/edmund-mcmillen ~/p/jonathan-blow
Products, revenue & stack compared side by side.
Designer of Braid and The Witness, creator of the Jai language, head of Thekla
Both Edmund McMillen and Jonathan Blow are bootstrapped. They overlap in Indie Game Makers. Edmund is based in Santa Cruz, United States, Jonathan in Boulder, United States. Edmund McMillen has 5 products listed on IndieMakerList vs Jonathan Blow's 5. On X, Edmund has about 379K followers and Jonathan about 161K.
Revenue figures are self-reported by each maker and not audited; dates and scope differ. Highlighted categories are shared by both.
bindingofisaac.com
Dark roguelike shooter about a child escaping into his mother's basement, expanded as Rebirth and Repentance.
supermeatboy.com
Brutally hard, fast platformer co-created with Tommy Refenes as Team Meat.
store.steampowered.com
Cat-breeding tactics roguelite co-created with Tyler Glaiel.
store.steampowered.com
Post-apocalyptic precision platformer made with Tyler Glaiel.
braid-game.com
Time-manipulation puzzle platformer; an Anniversary Edition with commentary was released in 2024.
the-witness.net
Open-world first-person puzzle game on an island of line-drawing panels.
orderofthesinkingstar.com
Narrative puzzle adventure with over 1,000 interconnected block-pushing puzzles, built in Jai by Thekla.
youtube.com
Systems programming language for game development, designed by Blow since 2014 and in closed beta.
No tools in common in their publicly listed stacks. See the indie maker tech stack.
No stack shared publicly.
No courses, books or communities listed.
Neither Edmund McMillen nor Jonathan Blow has publicly reported a revenue figure that IndieMakerList tracks, so it's not public.
Edmund McMillen has 5 products listed (including The Binding of Isaac, Super Meat Boy and Mewgenics); Jonathan Blow has 5 products listed (including Braid, The Witness and Order of the Sinking Star).
Edmund McMillen hasn't shared a stack. Jonathan Blow uses Jai, C++ and custom engine. They don't list any tools in common.
Edmund McMillen: Santa Cruz, United States. Jonathan Blow: Boulder, United States.
Edmund McMillen's start year isn't listed; Jonathan Blow started in 2004 (22 years indie).
Yes, both are listed as bootstrapped founders on IndieMakerList.
Read the full story, timeline and links on Edmund McMillen's profile and Jonathan Blow's profile.