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Jonathan Blow vs Zeekerss

Products, revenue & stack compared side by side.

Jonathan Blow avatar

Jonathan Blow

Designer of Braid and The Witness, creator of the Jai language, head of Thekla

Zeekerss avatar

Zeekerss

Pseudonymous American solo developer who made Lethal Company

Jonathan Blow vs Zeekerss at a glance

Both Jonathan Blow and Zeekerss are bootstrapped. They overlap in Indie Game Makers. Jonathan is based in Boulder, United States, Zeekerss in United States. Jonathan started in 2004 and Zeekerss in 2012. Jonathan Blow has 5 products listed on IndieMakerList vs Zeekerss' 4. On X, Jonathan has about 161K followers and Zeekerss about 129K.

Side-by-side comparison

Based in
Jonathan Blow: Boulder, United States
Zeekerss: United States
Started
Jonathan Blow: 2004 (22 yrs indie)
Zeekerss: 2012 (14 yrs indie)
Revenue (self-reported)
Jonathan Blow: Not public
Zeekerss: Not public
Products listed
Jonathan Blow: 5
Zeekerss: 4
Product status
Jonathan Blow: 5 active
Zeekerss: 4 active
X followers
Jonathan Blow: 161K
Zeekerss: 129K
Categories
Jonathan Blow: Indie Game Makers
Zeekerss: Indie Game Makers
Style
Jonathan Blow: bootstrapped
Zeekerss: solobootstrapped
Courses & resources
Jonathan Blow: 2
Zeekerss: —

Revenue figures are self-reported by each maker and not audited; dates and scope differ. Highlighted categories are shared by both.

Top products

Jonathan Blow avatarJonathan Blow

B

Braid

braid-game.com

Time-manipulation puzzle platformer; an Anniversary Edition with commentary was released in 2024.

$4M+ lifetime by 2014
T

The Witness

the-witness.net

Open-world first-person puzzle game on an island of line-drawing panels.

$5M+ gross in first week
Order of the Sinking Star logo

Order of the Sinking Star

orderofthesinkingstar.com

Narrative puzzle adventure with more than 1,400 interconnected block-pushing puzzles, built in Jai by Thekla; released October 8, 2026.

Jai logo

Jai

youtube.com

Systems programming language for game development, designed by Blow since 2014 and in closed beta.

See all 5 products by Jonathan Blow →

Zeekerss avatarZeekerss

Lethal Company logo

Lethal Company

store.steampowered.com

Co-op horror game where a crew scavenges scrap from abandoned industrial moons to meet a company quota.

~10M copies
Welcome To The Dark Place logo

Welcome To The Dark Place

store.steampowered.com

Standalone horror game released in October 2025 after development began in 2019.

The Upturned logo

The Upturned

store.steampowered.com

Comedy horror game released on Steam.

It Steals logo

It Steals

store.steampowered.com

Single-player horror game and his first commercial Steam release.

Tech stack

No tools in common in their publicly listed stacks. See the indie maker tech stack.

Jonathan Blow avatarJonathan Blow

JaiC++custom engine

How they build

Jonathan Blow avatarJonathan Blow

  • Games can explore deep ideas, and design should respect the player's intelligence.
  • Self-fund your work so you keep full creative control.
  • Software has become needlessly complex; programmers should understand and simplify their tools.
  • Spend as long as it takes to make the game right rather than shipping something compromised.

Zeekerss avatarZeekerss

  • Make one tightly focused, replayable loop and let players create the stories.
  • Do design, code, art and publishing solo.
  • Ship large updates when they are ready rather than on a fixed schedule.

Learn from Jonathan and Zeekerss

Zeekerss avatarZeekerss

No courses, books or communities listed.

Jonathan Blow vs Zeekerss FAQ

Who makes more money, Jonathan Blow or Zeekerss?

Neither Jonathan Blow nor Zeekerss has publicly reported a revenue figure that IndieMakerList tracks, so it's not public.

Who has built more products, Jonathan Blow or Zeekerss?

Jonathan Blow has 5 products listed (including Braid, The Witness and Order of the Sinking Star); Zeekerss has 4 products listed (including Lethal Company, Welcome To The Dark Place and The Upturned).

What tech stack do Jonathan Blow and Zeekerss use?

Jonathan Blow uses Jai, C++ and custom engine. Zeekerss uses Unity. They don't list any tools in common.

Where are Jonathan Blow and Zeekerss based?

Jonathan Blow: Boulder, United States. Zeekerss: United States.

Who has been an indie maker longer, Jonathan Blow or Zeekerss?

Jonathan Blow started in 2004 (22 years indie); Zeekerss started in 2012 (14 years indie).

Are Jonathan Blow and Zeekerss bootstrapped?

Yes, both are listed as bootstrapped founders on IndieMakerList.

Full profiles

Read the full story, timeline and links on Jonathan Blow's profile and Zeekerss's profile.

More comparisons