One Hour One Life
store.steampowered.com
Multiplayer survival game where each life lasts an hour and players are born to each other.
Art-game pioneer behind Passage, The Castle Doctrine and One Hour One Life
Facts checked 2026-10-22
Jason Rohrer is an American programmer, writer and game designer born in 1977, and one of the pioneers of art games. A Cornell graduate, he puts most of his games' source code and assets into the public domain and sells versions on platforms like Steam. In the 2000s he and his family practiced simple living on a very small budget.
His five-minute game Passage (2007), about life and mortality, entered the permanent collection of the Museum of Modern Art in 2012. Between won the first IGF Innovation Award in 2009, and he won the 2011 GDC Game Design Challenge with Chain World, a Minecraft mod passed hand to hand on a single USB stick. In 2016 he became the first video game artist with a solo museum retrospective, at the Davis Museum at Wellesley College.
Later works include The Castle Doctrine (2014), Project December, an AI chatbot service, and One Hour One Life (2018), a multiplayer game where each life lasts an hour; it grossed almost $700,000 in its first four months on Steam. He stopped developing One Hour One Life in November 2025 to work on new projects, including the upcoming Chessamphetamine.
store.steampowered.com
Multiplayer survival game where each life lasts an hour and players are born to each other.
store.steampowered.com
MMO about building and burgling booby-trapped houses.
projectdecember.net
AI chatbot service for talking with custom-built personalities.
en.wikipedia.org
Five-minute art game about life and mortality, now in MoMA's collection.
Jason Rohrer is an American programmer, writer and game designer born in 1977, and one of the pioneers of art games. A Cornell graduate, he puts most of his games' source code and assets into the public domain and sells versions on platforms like Steam.
One Hour One Life was made by Jason Rohrer and released in February 2018 on its own website, then on Steam in November 2018.
It grossed almost $700,000 in its first four months on Steam, despite selling only 315 copies on its Steam launch day.
He is known for art games like Passage, which is in MoMA's permanent collection, and for releasing his games into the public domain.
As of 2026 he has wrapped up One Hour One Life (development ended in November 2025) and is working on a new game, Chessamphetamine.
Rohrer lists New Hampshire, USA, as his location; he previously lived in Las Cruces, New Mexico, and Davis, California.
Jason Rohrer has been building independently since 2005, about 21 years.
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