One Hour One Life
store.steampowered.com
Multiplayer survival game where each life lasts an hour and players are born to each other.

MMO about building and burgling booby-trapped houses.
Visit The Castle Doctrine ↗MMO about building and burgling booby-trapped houses. The Castle Doctrine is a indie game makers product built by indie maker Jason Rohrer, launched in 2014.
store.steampowered.com
Multiplayer survival game where each life lasts an hour and players are born to each other.
projectdecember.net
AI chatbot service for talking with custom-built personalities.
en.wikipedia.org
Five-minute art game about life and mortality, now in MoMA's collection.
The Castle Doctrine is a indie game makers product: MMO about building and burgling booby-trapped houses.
The Castle Doctrine was made by Jason Rohrer, Art-game pioneer behind Passage, The Castle Doctrine and One Hour One Life. It launched in 2014. Jason Rohrer has also built One Hour One Life, Project December, Passage.
Yes. As far as IndieMakerList knows, The Castle Doctrine is still active and run by Jason Rohrer at store.steampowered.com.
vibejam.com
Game jam for games built mostly with AI coding tools.
fly.pieter.com
Multiplayer browser flight simulator built largely with AI prompting that went viral.
survive10waves.com
A small browser game experiment.
apps.apple.com
Casual game built around a viral TikTok trend.
apps.apple.com
Game that teaches you to play piano notes.
fullsend.game
Top-down 2D browser racing game with time trials, multiplayer races and a global leaderboard.