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Frank Lantz

Creator of Universal Paperclips and Drop7; founding chair of the NYU Game Center

Frank Lantz at a glance

Known for
Creator of Universal Paperclips · Designer of Drop7 · Founding chair of the NYU Game Center · Author of The Beauty of Games
Born
December 17, 1963 (age 62)
Nationality
American
Partner
Hilary Lantz (co-founder of Everybody House Games)
Working on
Making games at Everybody House Games and writing the Donkeyspace newsletter
Indie since
2005
Active products
Universal Paperclips, Everybody House Games and Hey Robot

Facts checked 2026-10-31

About Frank Lantz

Frank Lantz is an American game designer, writer and teacher best known for Universal Paperclips, the 2017 browser game in which the player is an AI that turns the universe into paperclips. Born on December 17, 1963, he is also the founding chair, now chair emeritus, of the New York University Game Center, and a co-founder of the studios area/code and Everybody House Games.

Lantz has worked in games since the 1990s, as director of game design at Gamelab, lead designer at Pop & Co and creative director at R/GA Interactive, with credits including Gearheads, Junkbot and Diner Dash. In 2005 he co-founded area/code in New York, which made location-based, cross-media and social games and designed the hit puzzle game Drop7; Zynga acquired the studio in 2011 and it became Zynga New York. The New York Times called him a reigning genius of the mysteries of games after Drop7. For over twelve years he also taught game design at NYU's Interactive Telecommunications Program, Parsons and the School of Visual Arts.

Universal Paperclips started as a weekend project to teach himself JavaScript and grew into a nine-month obsession. Inspired by Nick Bostrom's paperclip maximizer thought experiment and by Kittens Game, it starts with a single button and escalates into a meditation on optimisation and AI risk. His wife, software designer Hilary Lantz, helped with the maths, and Bennett Foddy contributed a combat feature. Lantz announced it on October 9, 2017; the site buckled under the traffic and about 450,000 people played in the first 11 days. Paid mobile versions followed.

With his family he runs Everybody House Games, which has released the smart-speaker party game Hey Robot, the word battle royale Babble Royale and Q-UP in 2025. In 2023 MIT Press published his book The Beauty of Games, and he writes the Donkeyspace newsletter. Lantz shows how a respected designer and academic can still ship a viral solo project.

Products by Frank Lantz

U

Universal Paperclips

decisionproblem.com

Free incremental browser game where the player is an AI maximising paperclip production; also sold on mobile.

E

Everybody House Games

everybodyhousegames.com

Lantz family game studio behind Hey Robot, Babble Royale and Q-UP.

H

Hey Robot

everybodyhousegames.com

Party word game played with a smart speaker such as Alexa.

Dacquired

Number-dropping puzzle game designed at area/code, later published by Zynga.

Aacquired

New York studio for location-based and social games, co-founded in 2005 and acquired by Zynga in 2011.

Videos with Frank Lantz

Interviews & press

Timeline

  1. 2005 — Co-founded area/code in New York.
  2. 2009 — Designed Drop7 at area/code.
  3. 2011 — area/code was acquired by Zynga and became Zynga New York.
  4. 2017 — Released Universal Paperclips on October 9; about 450,000 people played it in 11 days.
  5. 2020 — Released Hey Robot with Everybody House Games.
  6. 2021 — Released Babble Royale.
  7. 2023 — Published The Beauty of Games with MIT Press.
  8. 2025 — Released Q-UP with Everybody House Games.

How Frank builds

  • Games are an aesthetic form of thinking and doing.
  • Let players feel abstract ideas, such as exponential growth, directly through play.
  • Small personal side projects can say more than big productions.
  • Old games like Go and poker still have the most to teach designers.

Learn from Frank Lantz

Frank Lantz FAQ

Who is Frank Lantz?

Frank Lantz is an American game designer, writer and teacher best known for Universal Paperclips, the 2017 browser game in which the player is an AI that turns the universe into paperclips.

Who made Universal Paperclips?

Universal Paperclips was created by game designer Frank Lantz, then director of the NYU Game Center, with maths help from Hilary Lantz and a combat feature by Bennett Foddy. It was released on October 9, 2017.

What is Universal Paperclips about?

The player is an AI told to make paperclips. Starting with one button, it scales up until the AI converts Earth and then the universe into paperclips, illustrating Nick Bostrom's paperclip maximizer thought experiment.

What is Frank Lantz doing now?

He is chair emeritus of the NYU Game Center, makes games with his family at Everybody House Games (Q-UP came out in 2025) and writes the Donkeyspace newsletter.

Did Frank Lantz make Drop7?

Yes. Lantz designed Drop7 at area/code, the studio he co-founded in 2005, which Zynga acquired in 2011.

What book did Frank Lantz write?

The Beauty of Games, published by MIT Press in 2023, which argues games are an art form about thinking and doing.

How old is Frank Lantz?

Frank Lantz was born on December 17, 1963, so Frank is 62 years old.

Where is Frank Lantz from?

Frank Lantz is an American indie maker, now based in United States.

Where is Frank Lantz based?

Frank Lantz is based in United States.

Has Frank Lantz sold a company?

Yes. Drop7 and area/code have been acquired; the sale terms aren't public.

How long has Frank Lantz been an indie maker?

Frank Lantz has been building independently since 2005, about 21 years.

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