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Schedule I by Tyler (TVGS)

First-person open-world crime sim where players grow, mix and sell product and build a business empire in Hyland Point.

🎮 Indie Game Makersstore.steampowered.comLaunched 2025~8.2M copies, ~$126M gross by May 2025 (Alinea Analytics estimate)
Visit Schedule I ↗

About Schedule I

First-person open-world crime sim where players grow, mix and sell product and build a business empire in Hyland Point. Schedule I is a indie game makers product built by indie maker Tyler (TVGS), launched in 2025.

Status
Active
Launched
2025
Website
store.steampowered.com

Schedule I revenue

Tyler (TVGS) has publicly reported ~8.2M copies, ~$126M gross by May 2025 (Alinea Analytics estimate) for Schedule I. Revenue figures are self-reported and not independently verified by IndieMakerList. See the indie maker revenue leaderboard.

How much does Schedule I make? Full revenue breakdown →

Schedule I FAQ

What is Schedule I?

Schedule I is a indie game makers product: First-person open-world crime sim where players grow, mix and sell product and build a business empire in Hyland Point.

Who made Schedule I?

Schedule I was made by Tyler (TVGS), Australian solo developer who made the 2025 breakout hit Schedule I. It launched in 2025.

Is Schedule I still active?

Yes. As far as IndieMakerList knows, Schedule I is still active and run by Tyler (TVGS) at store.steampowered.com.

How much revenue does Schedule I make?

Schedule I has publicly reported ~8.2M copies, ~$126M gross by May 2025 (Alinea Analytics estimate). This figure is self-reported by the maker and not independently verified.

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