Hollow Knight
store.steampowered.com
Hand-drawn Metroidvania about a nameless knight exploring the fallen insect kingdom of Hallownest.
Co-founder of Team Cherry and co-director of Hollow Knight and Silksong
Facts checked 2026-10-22
William Pellen is an Australian game designer from Adelaide who co-founded Team Cherry with artist Ari Gibson. A former web designer, he co-directed Hollow Knight and its sequel, Hollow Knight: Silksong.
Pellen and Gibson built a jam game called Hungry Knight at Ludum Dare in 2013, then reworked the idea into Hollow Knight: an underground insect kingdom inspired by Metroid, Zelda II and Mega Man X, with movement tuned so that every hit feels avoidable. A 2014 Kickstarter raised over A$57,000, and the 2017 release became one of the defining indie games of its era, selling more than 15 million copies.
Silksong began as a Kickstarter stretch goal for a playable Hornet and grew into a full sequel. After a long, quiet development by a core team of three, it released on 4 September 2025 and sold more than seven million copies by December 2025.
store.steampowered.com
Hand-drawn Metroidvania about a nameless knight exploring the fallen insect kingdom of Hallownest.
store.steampowered.com
Sequel starring Hornet, set in the new kingdom of Pharloom.
William Pellen is an Australian game designer from Adelaide who co-founded Team Cherry with artist Ari Gibson. A former web designer, he co-directed Hollow Knight and its sequel, Hollow Knight: Silksong.
Silksong was made by Team Cherry: co-directors William Pellen and Ari Gibson, plus technical director Jasmine Vine. It released on 4 September 2025.
Hollow Knight: Silksong sold more than seven million copies by December 2025; the original Hollow Knight has sold over 15 million.
William Pellen is Australian and Team Cherry is based in Adelaide, South Australia.
Through a 2014 Kickstarter that raised over A$57,000 from 2,158 backers against a A$35,000 goal.
As of 2026 he is working on Silksong's free post-launch expansions at Team Cherry.
William Pellen has been building independently since 2013, about 13 years.
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