Tiny Glade
store.steampowered.com
Relaxing diorama builder for doodling castles, cottages and ruins with procedural architecture.
Rendering engineer and co-founder of Pounce Light, maker of Tiny Glade
Facts checked 2026-10-22
Tomasz Stachowiak is a real-time rendering programmer in Stockholm and one half of Pounce Light, the duo behind Tiny Glade. Known online as h3r2tic, he is well known in graphics circles for his rendering research, and worked at Embark Studios before co-founding Pounce Light with Anastasia Opara.
Stachowiak built Tiny Glade's rendering on a custom version of the Rust engine Bevy, giving the gridless castle builder its soft lighting and storybook look. The game was revealed in 2022 and became one of the most-played demos of Steam Next Fest in June 2024.
Tiny Glade launched on 23 September 2024 and sold around 616,000 copies in its first month. It was nominated at the Golden Joystick Awards and the BAFTA Games Awards and came to macOS in May 2026.
store.steampowered.com
Relaxing diorama builder for doodling castles, cottages and ruins with procedural architecture.
Tomasz Stachowiak is a real-time rendering programmer in Stockholm and one half of Pounce Light, the duo behind Tiny Glade. Known online as h3r2tic, he is well known in graphics circles for his rendering research, and worked at Embark Studios before co-founding Pounce Light with Anastasia Opara.
Tiny Glade was created by Pounce Light, the Swedish duo of Tomasz Stachowiak and Anastasia Opara, and released in September 2024.
About 616,000 copies in less than a month after its September 2024 launch.
He was a rendering engineer at Embark Studios and is known for real-time graphics research.
Pounce Light is based in Stockholm, Sweden.
As of October 2026, Tomasz Stachowiak's active products include Tiny Glade.
Tomasz Stachowiak has been building independently since 2022, about 4 years.
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