shapez 2
shapez2.com
3D factory-building game about automating the production of abstract shapes across multiple layers and space platforms.
Creator of shapez and shapez 2; founder of factory-game studio tobspr Games
Facts checked 2026-10-31
Tobias Springer, known online as tobspr, is a German game developer and the founder and CEO of tobspr Games, the studio behind the minimalist factory-building games shapez and shapez 2. The studio's name is a contraction of his own: Tob-ias Spr-inger.
Springer studied at FH Aachen, the University of Applied Sciences, and started by making browser games. His first release under the tobspr name, the 2018 web game YORG.io, mixed base building, supply chains and zombie defence, and was followed by YORG.io 3 in 2019 and the multiplayer sandbox schoolbreak.io in 2021.
The breakthrough was shapez, a calm automation game in which players cut, rotate, paint and stack abstract shapes on conveyor belts to satisfy ever more complex orders. It began as the open-source browser game shapez.io and reached Steam in June 2020, where it became one of the top-rated Steam games of that year. Forbes reported that shapez sold more than 400,000 copies and earned close to $2 million in gross revenue, enough to build a company around it, and named Springer to its 2023 30 Under 30 Europe list in Sports and Games.
shapez 2 moved the formula into multiple 3D layers and space platforms. With partial funding of about €538,000 from the German federal games fund, it entered early access on August 15, 2024 and left early access with its 1.0 release on April 23, 2026, followed by Update 1.1 in June 2026. tobspr Games has grown into a fully remote team of about 20 people across nine countries, still independent and focused entirely on factory games; its next title, the shapez puzzle spin-off puzzlez, is planned for 2027.
Springer's path from free browser games to a self-published Steam franchise is a model for developers who want to grow a niche genre into a sustainable studio without giving up ownership.
shapez2.com
3D factory-building game about automating the production of abstract shapes across multiple layers and space platforms.
store.steampowered.com
Minimalist 2D factory game about cutting, rotating, painting and stacking shapes on conveyor belts.
shapez.io
Free browser version and open-source origin of shapez.
yorg.io
Browser strategy game about building supply chains and defending against zombies.
tobspr.io
Upcoming shapez puzzle game about building compact production lines, planned for 2027.
Forbes · Profile · 2023
Tobias Springer, known online as tobspr, is a German game developer and the founder and CEO of tobspr Games, the studio behind the minimalist factory-building games shapez and shapez 2.
shapez was created by German developer Tobias Springer (tobspr). It started as the browser game shapez.io and launched on Steam on June 7, 2020.
Forbes reported that shapez sold more than 400,000 copies and grossed close to $2 million, which funded tobspr Games' growth.
Yes. shapez 2 entered early access on August 15, 2024 and released version 1.0 on April 23, 2026.
tobspr Games lists about 20 team members across nine countries, working fully remote and mostly from Germany.
Tobias Springer is a German indie maker, now based in Germany.
Tobias Springer's education: FH Aachen - University of Applied Sciences.
Tobias Springer is based in Germany.
As of October 2026, Tobias Springer's active products include shapez 2, shapez, shapez.io and YORG.io.
Tobias Springer has been building independently since 2018, about 8 years.
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