Iconoclasts
store.steampowered.com
Story-driven action platformer about a rogue mechanic, made almost entirely solo.
diff ~/p/joakim-sandberg ~/p/markus-persson
Products, revenue & stack compared side by side.
Both Joakim Sandberg (konjak) and Markus Persson are solo founders. They overlap in Indie Game Makers. Both are based in Sweden. Joakim started in 2006 and Markus in 2009. Joakim Sandberg (konjak) has 2 products listed on IndieMakerList vs Markus Persson's 2. Markus has sold 1 product. On X, Joakim has about 30K followers and Markus about 3.3M.
Revenue figures are self-reported by each maker and not audited; dates and scope differ. Highlighted categories are shared by both.
store.steampowered.com
Story-driven action platformer about a rogue mechanic, made almost entirely solo.
store.steampowered.com
Fast-paced action platformer, originally a freeware release.
Sandbox game about mining, crafting and building in procedurally generated block worlds.
x.com
Dungeon-crawler roguelike he announced in 2025 as his current project.
No tools in common in their publicly listed stacks. See the indie maker tech stack.
Neither Joakim Sandberg (konjak) nor Markus Persson has publicly reported a revenue figure that IndieMakerList tracks, so it's not public.
Joakim Sandberg (konjak) has 2 products listed (Iconoclasts and Noitu Love 2: Devolution); Markus Persson has 2 products listed (Minecraft and Levers and Chests).
Joakim Sandberg (konjak) uses Construct Classic. Markus Persson uses Java. They don't list any tools in common.
Joakim Sandberg (konjak): Sweden. Markus Persson: Sweden.
Joakim Sandberg (konjak) started in 2006 (20 years indie); Markus Persson started in 2009 (17 years indie).
Joakim Sandberg (konjak) is listed as bootstrapped; Markus Persson isn't tagged as bootstrapped on IndieMakerList.
Read the full story, timeline and links on Joakim Sandberg (konjak)'s profile and Markus Persson's profile.