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Markus Persson vs Toby Fox

Products, revenue & stack compared side by side.

Markus Persson avatar

Markus Persson

Swedish creator of Minecraft and founder of Mojang; now making Levers and Chests

Toby Fox avatar

Toby Fox

Creator and composer of Undertale and Deltarune

Markus Persson vs Toby Fox at a glance

Both Markus Persson and Toby Fox are solo founders. They overlap in Indie Game Makers. Markus is based in Sweden, Toby in United States. Markus started in 2009 and Toby in 2013. Markus Persson has 2 products listed on IndieMakerList vs Toby Fox's 2. Markus has sold 1 product. On X, Markus has about 3.3M followers and Toby about 2.2M.

Side-by-side comparison

Based in
Markus Persson: Sweden
Toby Fox: United States
Started
Markus Persson: 2009 (17 yrs indie)
Toby Fox: 2013 (13 yrs indie)
Revenue (self-reported)
Markus Persson: Not public
Toby Fox: Not public
Products listed
Markus Persson: 2
Toby Fox: 2
Product status
Markus Persson: 1 active · 1 acquired
Toby Fox: 2 active
X followers
Markus Persson: 3.3M
Toby Fox: 2.2M
Categories
Markus Persson: Indie Game Makers
Toby Fox: Indie Game Makers
Style
Markus Persson: soloexited
Toby Fox: solo
Courses & resources
Markus Persson: —
Toby Fox: —

Revenue figures are self-reported by each maker and not audited; dates and scope differ. Highlighted categories are shared by both.

Top products

Markus Persson avatarMarkus Persson

Minecraft logo

Minecraft

minecraft.net

acquired

Sandbox game about mining, crafting and building in procedurally generated block worlds.

Dungeon-crawler roguelike he announced in 2025 as his current project.

Toby Fox avatarToby Fox

Undertale logo

Undertale

undertale.com

RPG where players can befriend or spare every monster instead of fighting, known for its humour and soundtrack.

Deltarune logo

Deltarune

deltarune.com

Chapter-based RPG set in a parallel world to Undertale, released episodically since 2018.

Tech stack

No tools in common in their publicly listed stacks. See the indie maker tech stack.

How they build

Markus Persson avatarMarkus Persson

  • Release early and let players buy in while the game is still evolving.
  • Let word of mouth and community creativity drive growth.
  • Prototype quickly through game jams and small experiments.
  • Pick the project that is most fun to make, even over the one fans vote for.

Toby Fox avatarToby Fox

  • Subvert genre conventions to give players meaningful choices.
  • Treat music as a core part of the game's identity.
  • Keep the team tiny and take as long as the game needs.

Markus Persson vs Toby Fox FAQ

Who makes more money, Markus Persson or Toby Fox?

Neither Markus Persson nor Toby Fox has publicly reported a revenue figure that IndieMakerList tracks, so it's not public.

Who has built more products, Markus Persson or Toby Fox?

Markus Persson has 2 products listed (Minecraft and Levers and Chests); Toby Fox has 2 products listed (Undertale and Deltarune).

What tech stack do Markus Persson and Toby Fox use?

Markus Persson uses Java. Toby Fox uses GameMaker. They don't list any tools in common.

Where are Markus Persson and Toby Fox based?

Markus Persson: Sweden. Toby Fox: United States.

Who has been an indie maker longer, Markus Persson or Toby Fox?

Markus Persson started in 2009 (17 years indie); Toby Fox started in 2013 (13 years indie).

Are Markus Persson and Toby Fox bootstrapped?

Neither is tagged as bootstrapped on IndieMakerList; see their profiles for how each funds their work.

Full profiles

Read the full story, timeline and links on Markus Persson's profile and Toby Fox's profile.

More comparisons