Stardew Valley
stardewvalley.net
Open-ended farming and life simulation RPG set in a small countryside town.
diff ~/p/eric-barone ~/p/tom-happ
Products, revenue & stack compared side by side.
Both Eric Barone and Tom Happ are bootstrapped solo founders. They overlap in Indie Game Makers. Eric is based in Seattle, United States, Tom in Bell Canyon, United States. Eric started in 2011 and Tom in 2010. Eric Barone has 2 products listed on IndieMakerList vs Tom Happ's 2. They share 2 tools in their stacks: C# and MonoGame. On X, Eric has about 1.4M followers and Tom about 18K.
Revenue figures are self-reported by each maker and not audited; dates and scope differ. Highlighted categories are shared by both.
stardewvalley.net
Open-ended farming and life simulation RPG set in a small countryside town.
hauntedchocolatier.net
Upcoming game about running a chocolate shop in a haunted castle, with more focus on combat than Stardew Valley.
store.steampowered.com
Retro Metroidvania built entirely by one person, known for its glitch gun and secrets.
store.steampowered.com
Sequel with a new protagonist, a dual-world map and drone hacking.
2 shared tools, marked with ★: C#, MonoGame. See the indie maker tech stack.
Neither Eric Barone nor Tom Happ has publicly reported a revenue figure that IndieMakerList tracks, so it's not public.
Eric Barone has 2 products listed (Stardew Valley and Haunted Chocolatier); Tom Happ has 2 products listed (Axiom Verge and Axiom Verge 2).
Eric Barone uses C#, XNA and MonoGame. Tom Happ uses MonoGame and C#. Tools they have in common: C# and MonoGame.
Eric Barone: Seattle, United States. Tom Happ: Bell Canyon, United States.
Eric Barone started in 2011 (15 years indie); Tom Happ started in 2010 (16 years indie).
Yes, both are listed as bootstrapped founders on IndieMakerList.
Read the full story, timeline and links on Eric Barone's profile and Tom Happ's profile.